See Maiev then makes a dramatic entrance, informing Illidan that she is angrier than us, and then the fight resumes, slightly more angrily than before. Fire Resist Check - Illidan Stormrage (Flame of Azzinoth Tank)v1.0.0 TBC-WEAKAURA. You can also see him live on Twitch. wrong side. At Warcraft Tavern were huge fans of World of Warcraft. How much fire resist do I need for Illidan? now needs to be looking for Cage Traps dropped by Shadow Demons at his feet. They can start moving as soon as they see the Flame Blasts flame breath-ish animation, but they should be careful to not move too much and fill the arena with fire too quickly. This is why your ranged player tanking Illidan in this phase (typically a Warlock) will need to have maximum Shadow Resistance. Webrosenborg vs brann betting expert; hull city v middlesbrough tv; morrison & foerster partners; john deere 102 drive belt diagram; verizon pricing power 60% and you will most likely die to the next autoattack. Unlike Feral Druids, plate tanks dont have a reason to avoid using a Fire Resistance item in the Head slot, so they can instead use the Flamebane Helm enchanted with Glyph of Fire Warding, which is very efficient. Theres a 10 second transition animation, during which you can keep attacking him. Status Main tank (Warrior) requires no resist, but Druids cant tank Illidan so youll likely be tanking flames. Fireball, while still being mindful of the warglaives' positions. It's a good idea to place all AoE capable damage dealers within AoE range of Illidan, so that they can AoE the demons right when they spawn, while they're still snared. throughout the entire fight. different playstyles to safely overcome this fight. The raid will want to split up threat. Phase 3 lasts ~4055 seconds, at which point Illidan turns into a Demon (Phase 4). They can only attack the. The main tank picks Illidan up by simply standing closest to him. After the burst, players have about 15 seconds to move around and kill demons, and 5 seconds to get back to their places before the next Flame Burst. They cannot simply be around each other they need to stack right on top of each other, with every single member of each group being more than 10 yards away from members of other groups. 5,800,000 (4,249,300 patch 3.0.2) This is why Protection Warriors have a slight edge over Protection Paladins when it comes to main tanking Illidan their Shield Wall makes handling Enrage significantly easier. Protection Paladins and Protection Warriors both make good Fire Resistance tanks. Similarly to Phase 3, Phase 4 can transition into 2 different phases: An aura that increases Illidans physical damage done by 500%. It will therefore be imperative that your Fire Resistance tanks move them around very slowly, so the flames dont get too close to your group, while also giving your melee DPS a chance to attack them. Illidans aura will pulse every 2 seconds, dealing 1000 Shadow damage to every player within 15 yards and applying a debuff to them, increasing their Shadow damage taken by 30% for 10 seconds. than usual. High Fire damage with every attack isnt all there is to these mobs however they also have 3 terrifying abilities. You will need to have a single ranged DPS player assigned to tanking Illidans Demon Form during Phase 4, using Shadow Resistance gear. Your tanks and melee DPS need to be aware of this ability and move out of its path, else they will die. What is the best race for guardian Druid? WebIllidan in Demon Form Shadow Blast: 20 yard AoE for ~11k shadow damage centered on highest aggro target, cast every 2 sec, resistible. Illidan Stormrage, the Betrayer, needs no introduction, being arguably the most famous character in the entire Warcraft franchise, next to the other big bad, Arthas, the Lich King. First kills (prior to patch 3.0.2) by raids with about 4 members having the full Tier 6 bonus and most of the others wearing at about two pieces of Tier 6, typically experienced the following phase sequence: 1,2,3,4,3,4,3,5,4,5,4,5, the whole fight taking about 16 minutes. Make sure your Restoration Shamans are raid healing here. Paladins, Mages and Rogues can remove the Dark Barrage debuff by using Divine Shield, Ice Block and Cloak of Shadows respectively. on each phase down below. The raid will need to be spread out for this phase, as Illidan will cast This gets them to 293 Fire Resistance, or 363 with Fire Resistance Totem or Fire Resistance Aura, with the cap being 365. Season of Mastery Realms Permanently Closing! Phase 2 begins with Illidan flying off and throwing his glaives at the ground near the grate in the middle of the room, with one on the west side, and the other on the east side. Almost every phase change comes with a threat reset, so be sure to allow the range away from the boss and avoid standing near any other players as Illidan's Dampen Magic This buff reduces magic damage taken by 75% and healing received by 500. Flame Burst 3 times during this phase, dealing damage to every raid stand out on the side of the raid, away from other members. 30 badges. Theyll need to follow the Flame your raid is currently focusing down, avoiding the fire. 30 to 40 seconds into Phase 4, Illidan will summon 4 Shadow Demons, which will target a random player and stun them as they move towards them. If it looks like you are barely going to not get him down to 30% before Phase 4 starts, keep nuking him. WebGetting 365 fire resist is nice but not exactly needed even if your elemental is not the first to die. It is okay if you are a tad lower than cap, but do not be more than 1% or so lower in this occasion 30 badges. When the trap expires, a transition to Phase 4 starts immediately. The enchanted Soulguard set on its own will net you 236 Shadow Resistance. Illidan cannot cast any of his other spells while channeling Eye Blast. Web- Aim for 12k hp and 250 fire resistance unbuffed. ANY raid member is more than 25 yards away from either Blade of Azzinoth, attackable and engage your raid. heals for a large amount per target hit. 490 defense for Warriors and Paladins, and 415 defense for Feral Druids. These Shadowfiends only have 3500 HP and dont hit particularly hard, but if they survive long enough, they will cast Parasitic Shadowfiend themselves, infecting their target once more and starting a chain of never-ending Shadowfiends. Your DPS players should be using flasks, buff food, etc for this fight. Since neither Fireballs nor Eye Beams can happen during a Dark Barrage, all raid healers have to immediately start spam healing the Barrage target. The Flame of Azzinoth sends out a wave of flames in a cone front of it which travels up to 15 yards, dealing 7000 to 9000 Fire damage to all players in front of it. This WA is used to see the current Fire Resistance. Multiple different classes can buff you with up to 70 Shadow Resistance by simply using some of their abilities. Demon Form back to his normal form/Phase 3. To maximize the effectiveness of Chain Heal and Circle of Healing, it's a good idea to set up in several tightly clustered groups. - Make sure you still got enough Dmg / Hit (/ Crit) in that gear Leotheras the Blind is possibly one of 5 blood elves that Illidan authorized to recieve training in the arts of the demon hunter. prioritized to, see the links below. Phase 5 Illidan will Enrage temporarily, greatly increasing Illidans pull is one of the most straightforward pulls in the game. In both cases, youve seen all of Illidans most difficulties and youve persevered, so its highly unlikely that seeing them again will prevent you from coming out of this fight with some tasty loot. Assuming a player has no hit or expertise rating, and is attacking a boss from behind, the crit cap is 42.5% for dual-wield attacks and 61.5% for single-wield attacks. Illidan Stormrage Strategy Guide (Black Temple), Enchant Cloak Greater Shadow Resistance. Maiev Shadowsong. This positioning makes it very easy for your Restoration Shamans and Holy Priests to heal all of the incoming raid damage. Sometimes an ability will come slightly before another, but due to their timings, this will be their general pattern. The only player affected should be the tank. Thus it will be extremely important that every player in your raid is at more than 5 yards away from every other player during Phase 4, so nobody gets hit twice. Race When you get Illidan down to 30% HP, he will trap your entire raid in Shadow Prison, stunning all of you for 30 seconds. Illidan will periodically cast two eye beams which damage all targets in a line for massive impact damage and then leave behind a persistent blue flame which deals He will then transition to Phase 3, which consists of all of the same abilities that Illidan had in Phase 1, with the addition of a new, powerful ability: Agonizing Flames. Any combat rezzes should be performed at this point. Reaction Horde: Highmountain Tauren, due to their Rugged Tenacity, Bull Rush and Mountaineer, or Troll with their powerful Berserking. Your raid should have enough DPS such that you only see this ability once during Phase 2, else things can get ugly. Further Reading For this reason, it's safest to assign the melee damage dealers to one group and keep them at their place, only attacking a Flame when it moves close enough. at the top of the Black Temple. It will require that your raid has good coordination and everyone understands what they need to do. Race(s) They should avoid being near any of the other groups as much as possible, but it is inevitable that they will occasionally be near groups 2 & 3 in the picture above for short periods of time. If Illidan steps on the trap, he will be Caged for 15 seconds, which stuns him and causes him to take double damage. should be playing safe and aiming to survive. Every 30 seconds a random raid member receives the Parasitic Shadowfiend debuff. Your melee DPS should be stacked up on top of each other, similar to the other groups. This phase has very high tank damage as well as raid damage, so everyone Periodically, the tank has to move to get out of Flame Crash. The two off-tanks each pick up one of the flames. Typing /range 10 with a boss addon like DBM enabled will allow you to see if youre standing too close to other groups. If they reach their target, they will instantly kill them with Consume Soul before picking another target to Paralyze and repeating this chain until your entire raid is dead hence your raid must focus them down ASAP. With the high amounts of What is the magic number? Everything else will work in the exact same way: your tank deals with Shear, Flame Crash and Draw Soul, while players afflicted by Parasitic Shadowfiend run to your melee DPS, to have them killed instantly. Killable Illidan throws his glaives at the ground near the circular grate in the middle of the Temple Summit one one the east side, and one on the west side. To facilitate this, his threat is reset. Your healers will likely not have a good time here, but if theyre skilled enough, the first part of Phase 4 wont be too bad. a separate guide dedicated to helping you out with this important job. defeated. While not strictly necessary, having 2 Hunters use Misdirection on the Flame of Azzinoth tanks as Phase 2 begins will make it a lot smoother. Mortal Strike or Wound Poison debuff on the boss, as Lasts for all of Phase 4. 40 to 45 seconds into Phase 5, Illidan will enrage, increasing ALL of his damage done by 50% and his attack speed by 30% for 20 seconds. When both Flames of Azzinoth die, Phase 2 ends and Phase 3 begins. He will stun the entire raid with The easiest way to do so will be to have the afflicted player run up to your melee DPS and directly behind Illidan, so your DPS players can kill them with their the AoE spells they were already using, such as Whirlwind, Multi-Shot and Chain Lightning. Generally, its believed that 4 resistance = 1% So up to the 30% mark (since that is the limit), it follows basic math: 10 resistance = 2.5% chance to resist 100 62 73 38 The main tank picks Illidan up by simply standing closest to him. Inferno Tempered Chestguard: 54 stamina, 60 fire resistance. Defense Rating Warriors require a total of 490 defense skill, which equates to roughly 332 defense rating, combined with our default 350 defense skill we should have at level 70. phases have very high healing requirements. The fight consists of five phases, good positioning is the key to success. Illidan is the last fight of classic Tier 6 and requires four tanks: one traditional tank (either a Warrior or a Paladin, but they must be a shield-tank with Shield Block/Holy Shield), two offtanks in capped fire resistance, and a warlock tank in capped shadow resistance. break down how to best approach this fight and the tactics needed to achieve Phase 4 plays completely differently to every other phase, and your raid will have to position as follows: There is a threat reset at the start of this phase to facilitate the necessity of switching a tank. WebEveryone else also received quite a lot of EXP even more than Lu Li had obtained from Illidans Shadow. Illidan should not go below 30% during the demon phase, else Phase 5 starts immediately, which is bad because positioning is wrong. phase as Aura of Dread will quickly kill anyone in melee range of the That player will take 3000 Shadow damage per second, for a total of 30,000 Shadow damage over the Barrages duration. Their enrage will nearly always result in a wipe, so both of these scenarios must be avoided at all times. The only mechanic that player besides the tank will really have to deal with here will be Parasitic Shadowfiend, with your raid healers having to keep that target up. After 60 seconds (three Flame Bursts), he kneels down again and turns back into a Night Elf, starting another Phase 3. The main difference here will be that players are significantly more spread out than in other phases due to Flame Burst & Aura of Dread, so your Holy Priests wont be as efficient with their Circle of Healing, as it only heals players in the same group as the target. From that point on, you could choose to use Nights End enchanted with Enchant Cloak Greater Shadow Resistance, or Medallion of Karabor along with an old helmet with the Glyph of Shadow Warding enchant; those combinations give you to 291 and 296 Shadow Resistance respectively, or 361 / 366 after the Prayer of Shadow Protection buff, with the cap being 365. You will also need a ranged player typically a Warlock, though other classes can work too with Shadow Resistance gear for Phase 4. Setups with four groups is possible too - in all cases, the raid must take care to set up outside the Eye Beam paths (see below). Your raid will need at least 3 tanks in order to take Illidan down 1 of them needs to be a Protection Warrior or Protection Paladin, while the other 2 tanks will require high Fire Resistance, capped if possible. Illidan sends out a wave of darkness in a cone in front of him that travels 70 yards, dealing 4500 to 5500 Shadow damage to all players hit, healing Illidan for 100,000 per player hit. Ranged DPS should be tutorial on everything you need to know to be prepared for this foe. 1. My Despite the Lich King's extensive efforts to corrupt him, however, he has thus far managed to resist. The tank needs to drag Illidan towards the trap, click to activate it, and position Illidan on top of it. The fight will This mechanic is why players are ideally standing at their maximum range away from Illidan, forcing the demons to cover a larger distance before killing their target. 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