Has Seize the Moment more for himself than his party (I tend to take it on everyone by 9) so they will give him even more attacks. Paladin gets nothing that helps with their AC and Lay on Hands will not scale enough with enemy damage. Doesn't need to stack Dexterity (DEX) to hit stuff. Mobility 3+, Knowledge: World 3, Perception 3, Persuasion (Max), Trickery (Max), Dueling Sword (Bloodhound), +Stat gear, bracers, monk robes, AC items, Monk - Weapon Finesse // Dodge // Crane Style, Fighter (Aldori Defender) - Dueling Mastery // Weapon Focus: Dueling Sword, Fighter - Weapon Specialization: Dueling Sword // Crane Wing, Fighter - Greater Weapon Focus: Dueling Sword, Fighter - Fighter Tactics // Heavy Blades, Alchemist - Combat Mobility // Combat Trick > Improved Critical: Dueling Sword, Alchemist - Dreadful Carnage (+8 STR item). You should start shifting the moment you get Leopard. Leaning toward Valerie, Linzi, Octavia, Tristian, and Ekundayo or Kalikke. Just remember that in Pathfinder Paladin is STR and CHA for casting. Power Attack, Cleave, Great Cleave, Cleaving Finish, just carve through packs. Doesn't do anything spectacular, but should be a smooth run. As a Paladin you should get a CHA of 14 or 15. Still, not what most dungeon masters would allow. There is no reason to go anything but human. Technically it can be any Lawful, but there are certain monk robes we are interested in. With trips and all that, should be around 400 damage per round (DPR). will cost you skill points. Has Shatter Defenses. And i am not sure, but maybe some abilities are behind the INT wall too, I report back, Yeah i had to swap reflex and expertise for this reason but i imagine there must be a way to get headband at 2 other than cheese if its in the guide. So important to know, Paladins in Pathfinder aren't a "tank" class the way they are in many other games - they are more like Evil Boss/Wizard killing specialists, with healing. If you have Varnhold DLC. Cookie Notice Alchemist - Point-Blank Shot, Precise Shot, Arcane Trickster - Spell Focus: Conjuration, Arcane Trickster - Greater Spell Focus: Conjuration, Arcane Trickster - Greater Spell Focus: Evocation, Grease, Reduce Person, Magic Missile, Shield, True Strike, Sense Vitals, Mirror Image, Scorching Ray, Glitterdust, Burning Arc, Stinking Cloud, Fireball, Haste, Spiked Pit, Greater Invisibility, Dragons Breath, Animate Dead, Dimension Door, Fire Snake, Icy Prison, Angelic Aspect, Echolocation, Waves of Exhaustion, Legendary Proportions, Firebrand, Persuasion, Perception, Mobility 3, Use Magic Device, Heavy Armor, Duelist sword +Stat gear, +AC gear, Alkali Gloves, Opportunist's Boots, Lesser Extend Rods, Fighter - Dodge // Weapon Focus: Dueling Sword, Fighter - Improved Unarmed Strike // Crane Style, Fighter - Seize the Moment // Fighter Tactics // Heavy Blades, Rogue - Improved Critical: Dueling Sword // Combat Trick > Greater Weapon Focus, Rogue - Power Attack // Combat Trick > Dreadful Carnage, Whatever else you like. We could've started with fire and all would be almost gucci, but unless we took Precise Shot, we'd be stuck wasting half our time gathering and running. Haste, Resist Energy (Communal), Dispel Magic, Dragons Breath, Dimension Door, Animate Dead, Protection from Energy (Communal), Beast Shape III, Fire Snake, Geniekind, Angelic Aspect, Dragonkind I, Transformation, Sirocco, Heroism (Greater), Dragonkind II, Wave of Exhaustion, Firebrand, Legendary Proportions, Dragonkind III, Seamantle, Frightful Aspect, Vanish (Quicken), Burning Arc (Quicken), Mirror Image (Quicken), Sense Vitals (Quicken) Fireball (Quicken), Haste (Quicken), Displacement (Quicken), Dragons Breath (Quicken), Dimension Door (Quicken), Fire Snake (Quicken) Sirocco (Heightened) - lvl7.8.9. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Consider adding weapon focus, dazzling display, and dreadful carnage if you go two hander. Trickery if you want to abuse not sharing exp for skill checks. Easiest CC combo in the game as it forces loads of saves. Will need +Wisdom (WIS) item to cast Inquisitor spells. Let me introduce you to Deadly Earth. Pick halfling as race 5 19 14 14 8 19. Paladin Build Options Sample Paladin Build Pathfinder: Wrath of the Righteous has a story that revolves around hordes of demons spewing from a magical wound in the very earth. Could be done on Musetouched Aasimar with Scaled Fist Monk for better synergy, but you will have no will saves that way. Electricity is nice for shocking grasp but there are too many resistant enemies later on. At Level 6 we finally get to do what we were meant to: keep things permanently tripped with Bowling Infusion. Meanwhile you will probably want to use monk weapons. Slayer build has both Shield Bash (lvl 3) and Two Weapon Fighting (lvl 4) ??? Then +3 Bard song +2 Sacred (Ecclesitheurge) +1 Haste = 50 (51) AB. Good AB from different sources. Use crossbows till you find Agile Pick under the Old Sycamore. This build is current to November 5, 2019. Im not a fan of melee characters having 10 con so i would make charisma 17 and put 4 on Con. You're contradicting yourself. Fire Eruption with Low Gather is a nice source of ranged damage. The game being so new there are not alot of builds out yet. Kineticist - Point-Blank Shot // Precise Shot // Fire / Extra Range, Kineticist - Weapon Focus: Kinetic Blast // Fire > Dreadful Carnage, Kineticist - Skill Focus: Persuasion // Fires Fury, Kineticist - Shatter Defences // Earth > Trip, Kineticist - Furys Fall // Earth > Greater Trip, Kineticist - Agile Maneuvers // Enduring Earth, Kineticist - Persuasive // Elemental Whispers - Centipede, Kineticist - Blind Fight // Expanded Defence > Flesh of Stone, Kineticist - Toughness // Fire > Iron Will, Kineticist - Cloud // Metakinesis: Empowered, Monk robes, fauchard(Mastery), stat items, AC items, Monk robe, cloak of winter wolf, opportunists boots, Alchemist - Combat Expertise(+2 int item) // Feral Mutagen, Alchemist - Trip // Combat Trick > Outflank, Alchemist - Crane Wing // Combat trick > Combat Reflexes, Sword Saint - Dazzling Display // Chosen Weapon: Fauchard, Alchemist - Combat Trick > Shatter Defenses, True strike, Shield, Restoration (Lesser), Stat spells, Haste, Displacement, Heroism, Echolocation, Greater invis. Weapon and shied are two weapons in total. = Heavy Load. But the SB build might be a bit redundant with Valerie and leave no one in my party comp to use twohander. There is just no real way to stack both AC and Damage on monk. Has to rely on another alchemist or wands for shield before 14-15. When you get one amazing two-handed bastard sword from killing another barbarian in story mission - switch to that. If you decided to go melee, you will need to add Geniekind, Firebrand, and Sense Vitals to your regular buff routine. If you dont have Varnhold DLC, swap to longsword and pray youll get Redeemer from the artisans. Specifically, we're looking at Race, Abilities, Skills, and Feats for the standard Fighter. You fight with an aldori dueling sword. Did you think wall is a bit too cheesy? Take Weapon Focus at 5, Shatter Defenses at 9 and Wings at 11. Quickened True Strikes and Vanishes are good, but rods can fill the role just as fine. Keep a dagger on you in case you will need to burst something with Shocking Grasp. you get enough saves from items and priest can give you CHA saves anyway. Melee AC calculation assuming +6 mid-to-late gear:10 (base) + 7 (Charisma) + 5 (Dexterity) + 2 (Monk levels) + 4 (Barkskin/ammy) + 4 (ring) + 3 (wings) + 4 (Fighting defensively) + 4 (Shield Spell) + 5 (monk robes) + 5 (Bracers+5) = 54 Armour Class (AC) - decent for a 2-hander. Don't forget you have spontaneous summoning. Would love someone casting Legendary Proportions on him. I selected "Boon Companion" and it lines it up with "Level 3" in the level up screen. Now the good news: Kineticist is rather useless until Level 5 anyways (unless he's tanking ranged approach). Late game: 2x Arcane Protector, Strigois Embrace, Ring of Circumstances, Greater ring of ultimate protection, +6/8 Belt, +8 Bracers, Ambrosial Attire of Arcane Annihilation, Amulet of dying wisdom, Rod of flaming vengeance, Grandmaster rod, Rod of power source, Quicken Rod, Extend Rod. Because I like swords, and I want to use swords. for the "Blind run Scion" build it mentions something like "wear the heaviest armor you can find" but the build can only wear light armor, am I supposed to take a heavy armor feat somewhere? All rights reserved. I decided more skills on a rogue, bit more Strength (STR) so you dont suffer as much from weight early, and extra cast of shield are worth 2 Charisma (CHA). Buff. Not really important, but a bit of a buffer is handy. Something im missing? Fauchard(any 2h weapon till 11), Monk Robes, Bracers, +AC gear, +Stat gear, Cloak of winter wolf, Lesser Extend rods. Espaol - Latinoamrica (Spanish - Latin America), Don't be like me, visit your new villages. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. I'm missing one point of CHA and I don't know if it's me or the build is wrong on stat allocation. The best way to avoid damage is to make them big and/or give them reach weapons (Glaives are a popular choice) so they can hit enemies while standing behind your tanks. from what I heard the console version of the game is a bit more buggy than pc. The rest broadly falls into Barbarian hunter who assumed responsibility and some such. To the tanky part. Self-sustainable Shield spell (will need 2 Lesser Extend Rods). You can use Echolocation from party Alchemist instead. An average male halfling is roughly 35 pounds. Shatter Defenses is there to help us with AB penalty from power attack. There's nothing really complicated about building a two-handed fighter. Optional. You'll notice a lot of their abilities are all focused on 2 things - magical defense, and damage against evil monsters. For tempo 1AC. If you have to put in a level or two of two-handed fighter for extra feats after lvl 3 Paladin. Awesome. Weapons: I like using reach (6') weapons (e.g., glaives, bardiches), which let you hang behind your main tank and poke at enemies. And we kinda have to have it as bite forces you into 2ft distance. Scimitars are a viable alternative. If you finish the prologue in 30 days - you will get enchanted dueling sword as a reward. Thats nice, I suppose. Pretty roleplay-friendly. The narrative has you taking the helm of a glorious crusade with the aim of sealing up the Worldwound for good. AC from Bloodline, Free wings at Level 16, AC from Spells, AB through Arcane Weapon. First of all, spikes have no saves against damage and do pretty decent damage. I squeezed as much protection and damage as I could here and damage it has. However I can not use the weapon and apparently I don't have sneak? Use Gather Power to reduce the burn. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Very simple and abusive build fit for Unfair. First of all you really-really would love alchemist in the party. Aldori Swords are pretty mediocre and it would be totally insane if we could get our hands on a longsword instead, but we compensate with huge STR bonuses and some sneak dice. Has crowd control (CC) effects for every save, Attack the lowest. Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. Authority. The build gets. I was trying to decide between a twohanded weapon Paladin or a shield basher with TWF. Deities do not provide paladins with any in-game bonuses, abilities or proficiencies, so you should pick the deity you like best in terms of ethos/Roleplaying. Skills: with INT 10 you get 2 points per level. I opted for beast shape to get you going sooner. Spilled some awesome sauce on saint. Doesnt bother much. You have 13 spare points. Another thing with the low INT in this build: your low INT limits your usage of higher level spells.. ok found it.Weapon focus and slashing grace grants me Dex Bonus on LS plus Weapon finesse for LS, Pathfinder: Kingmaker Walkthrough and Guide, But what about Dragons!? Of all the 4 full martial classes, Paladins are the worst physical tanks. ), and a Level 14 pet (buffed by our team feats). Once you get Vanquisher, though, it's time to switch for life. Maybe higher if you want to dump stats but your cha should be good, but not better than your strength. You can drop it by 2 and get 9 CHA for more balanced stats that you want, because reasons. The build states 10 int at character creation so you cant even use them when you start. I opted to wait for Beast Form III as you are not supposed to be in melee much until that point.Whatever you fancy. Doesn't matter much which Infusion we take here. Now bad news are it takes time to get to dragon forms. Press J to jump to the feed. Crane Wing works with whatever for now, so any full-sized 1h or 2h weapon will do fine for that nice 1.5 Strength (STR) damage. Dazzling is taken so he doesn't just stand there after initial control spells are fired. Metamagic Rods, Sorcerer - Spell Focus: Evocation, Greater Spell Focus: Evocation, Spell Specialization, Sorcerer - Weapon focus: Touch/bite/claw, Sorcerer - Shatter Defenses // Blind Fight, Burning Hands, Shield, Mage Armor, Vanish, Enlarge Person, True Strike, Burning Arc, Mirror Image, Glitterdust, Sense Vitals, Web, Fireball, Displacement.
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